Creating a work set in the past often requires researching information from countless sources: books, academic studies, museums, images, artifacts, archives, and scattered materials across the Internet.
A piece of clothing, a type of architecture, a traditional food, a weapon, or a ritual may require hours of research to determine where it existed, when it was used, and in what context.
Timachin aims to address part of this challenge by building a structured system of historical and cultural data, where events, people, places, artifacts, clothing, architecture, customs, sources, and many other types of information can be connected.
Our goal is not simply to help people learn more about history.
Our goal is to enable a filmmaker to research a period, a game developer to build a world, an artist to study clothing and architecture, a designer to explore historical patterns, and any creator to begin their work with more reliable and contextual information.